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name="Monster Hunter: World" appid="582010" target_framerate="40-49 FPS title="Plays pretty well at a locked 45FPS" #43

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moyogii opened this issue Feb 18, 2025 · 0 comments

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@moyogii
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moyogii commented Feb 18, 2025

Summary

Plays pretty well at a locked 45FPS

Game Name

Monster Hunter: World

App ID

582010

Launcher

Steam

Target Framerate

40-49 FPS

Average Battery Power Draw

17

Device

Steam Deck OLED

OS Version

3.6.21

Undervolt Applied

No response

Steam Play Compatibility Tool Used

Steam Proton

Compatibility Tool Version

default

Game Resolution

Default

Custom Launch Options

No response

Frame Limit

45

Disable Frame Limit

Off

Enable VRR

Off

Allow Tearing

Off

Half Rate Shading

Off

TDP Limit

11

Manual GPU Clock

1300

Scaling Mode

Auto

Scaling Filter

Linear

Game Display Settings

Display

  • Screen Vibration: On
  • Frame Rate: 60
  • V-Sync: On

Game Graphics Settings

Advanced Graphics Settings

  • Image Quality: High
  • Texture Quality: 1024
  • Ambient Occlusion: Low
  • Volume Rendering Quality: Low
  • Shadow Quality: Low
  • Capsule AO: On
  • Contact Shadows: Off
  • Anti-Aliasing: TAA + FXAA
  • LOD Bias: Variable
  • Max LOD Level: -1
  • Foliage Sway: On
  • Subsurface Scattering: Off
  • Screen Space Reflection: Off
  • Anisotropic Filtering: High
  • Water Reflection: Off
  • Snow Quality: Low
  • SH Diffuse Quality: Low
  • Dynamic Range: 32-Bit
  • Motion Blur: Off
  • DOF (Depth of Field): Off
  • Vignette Effects: Normal
  • Z-Prepass: On

Additional Notes

Plays pretty much locked at 45FPS on adventures and in the hub. Some settings are turned off due to my own personal preference (Motion blur, DOF, etc) but I observed no impact to performance with these enabled.

@github-actions github-actions bot changed the title (Placeholder - Issue title will be automatically populated with the information provided below on submit) name="Monster Hunter: World" appid="582010" target_framerate="40-49 FPS title="Plays pretty well at a locked 45FPS" Feb 18, 2025
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