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Releases: DanielMcAssey/baiters-server

v1.0.7

11 Jan 19:45
6cf3f23
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1.0.7 (2025-01-11)

Bug Fixes

  • server: remove dependency on socketmanager on the base server class (6cf3f23)

v1.0.6

11 Jan 19:38
dafad28
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1.0.6 (2025-01-11)

Bug Fixes

  • server: add actor update (dafad28)

v1.0.5

11 Jan 18:51
f1fdb4c
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1.0.5 (2025-01-11)

Bug Fixes

  • server: fix compression bug on sending packets (f1fdb4c)

v1.0.4

11 Jan 16:07
545aa72
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1.0.4 (2025-01-11)

Bug Fixes

  • server: add ability to spawn birds (545aa72)

v1.0.3

07 Jan 19:58
2e51370
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1.0.3 (2025-01-07)

Bug Fixes

  • server: additional logging (2e51370)

v1.0.2

07 Jan 19:38
0ebc6c7
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1.0.2 (2025-01-07)

Bug Fixes

  • ci: prevent duplicate files in plugin output (0ebc6c7)

v1.0.1

07 Jan 19:28
4925f5b
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1.0.1 (2025-01-07)

Bug Fixes

  • ci: fix duplicate nuget files (4925f5b)

v1.0.0

07 Jan 19:18
4845fdd
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1.0.0 (2025-01-07)

Bug Fixes

  • app: add CI build (4845fdd)
  • app: move to events to simplify dependency chain (0ad2d26)
  • app: simplify despawning (4e881be)
  • app: update SteamSDK (9a01d51)
  • godot: use built in Numerics types instead of custom ones (ad2a6a1)
  • plugins: fix cleanup of example plugins (bfd9eb9)
  • refactor: do some refactoring and add 2 example plugins (413443a)
  • server: add better error handling (d978d53)
  • server: additional improvements and cleanup, plenty of refactoring! (5ae3625)
  • server: prepare for automated builds (5ed2d34)
  • server: Stop server if we are no longer lobby owner (cd38694)
  • server: tweak logging (8807e97)
  • server: use correct actor removal (215284f)