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When you frame advance, you will notice that the game updates only every other frame when walking across the overworld. Essentially running at 30fps.
There are working examples of the game modded to run at 60fps. The Pokemon Prism romhack for example has it.
Would be cool if this could be implemented, as it helps to reduce persistence (motion) blur on modern displays.
The text was updated successfully, but these errors were encountered:
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When you frame advance, you will notice that the game updates only every other frame when walking across the overworld. Essentially running at 30fps.
There are working examples of the game modded to run at 60fps.
The Pokemon Prism romhack for example has it.
Would be cool if this could be implemented, as it helps to reduce persistence (motion) blur on modern displays.
The text was updated successfully, but these errors were encountered: