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base repository: DFHack/scripts
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head repository: DFHack/scripts
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compare: 6b9daef9ec08ba2fca0d636a90ea9fb9734ac022
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  • 1 commit
  • 1 file changed
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Commits on Jan 16, 2025

  1. changelog editing pass

    myk002 committed Jan 16, 2025
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    6b9daef View commit details
Showing with 2 additions and 2 deletions.
  1. +2 −2 changelog.txt
4 changes: 2 additions & 2 deletions changelog.txt
Original file line number Diff line number Diff line change
@@ -35,13 +35,13 @@ Template for new versions:
- `gui/settings-manager`: standing orders save/load now includes the reserved barrels setting
- `gui/rename`: add overlay to worldgen screen allowing you to rename the world before the new world is saved
- `gui/rename`: add overlay to the "Prepare carefully" embark screen that transparently fixes a DF bug where you can't give units nicknames or custom professions
- `gui/notify`: new notification type: save reminder; appears 15 minutes after a save is created or loaded, click to be asked to quicksave
- `gui/notify`: new notification type: save reminder; appears if you have gone more than 15 minutes without saving; click to autosave

## Fixes
- `fix/dry-buckets`: don't empty buckets for wells that are actively in use
- `gui/unit-info-viewer`: skill progress bars now show correct XP thresholds for skills past Legendary+5
- `caravan`: no longer incorrectly identify wood-based plant items and plant-based soaps as being ethically unsuitable for trading with the elves
- `gui/design`: don't require an extra right click when canceling building area designations
- `gui/design`: don't require an extra right click on the first cancel of building area designations
- `gui/gm-unit`: refresh unit sprite when profession is changed

## Misc Improvements