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iOS Unity Cloud Build Failing #20
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Disabling ENABLE_BITCODE in the project does seem to solve the problem, but its not a great long term solution. Looks like there's some build settings for the native lib that are missing. |
This is a script you can add to your project to disable the bitcode |
Bitcode is deprecated by Apple in Xcode 14. |
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We can't seem to get YetAnotherHttpHandler building in Unity Cloud Build for iOS
We get a linker error:
[error] [2023-09-20T04:48:30.206Z] - 7.3.22.2.7.4 - INFO: ❌ ld: could not reparse object file in bitcode bundle: 'Opaque pointers are only supported in -opaque-pointers mode (Producer: 'LLVM16.0.2-rust-1.70.0-stable' Reader: 'LLVM APPLE_1_1400.0.29.202_0')', using libLTO version 'LLVM version 14.0.0, (clang-1400.0.29.202)' for architecture arm64
The latest version of xcode that Unity supports is 14.2. Was this built with something later?
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