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This repository has been archived by the owner on May 20, 2020. It is now read-only.
Hi @TheAz928 (and other coders) Mysterybox is a nice and fun plugin!
I'm developing the Festival plugin, which can protect area's and levels with flags. There is a mob- and an animals-flag to stop those specific type entities from spawning.
Now this combined with mysterybox inflicts an error genboy/Festival#118 when opening a mystery-chest.
I'm looking how to solve this, maybe there already is a clean workaround or solution?
I tried to filter out the action onEntitySpawn
if( $this->helper->isPluginLoaded( "MysteryBox" ) && $e instanceof mysterybox/entity/MysterySkull)
but still an error occurs
Hi @TheAz928 (and other coders) Mysterybox is a nice and fun plugin!
I'm developing the Festival plugin, which can protect area's and levels with flags. There is a mob- and an animals-flag to stop those specific type entities from spawning.
Now this combined with mysterybox inflicts an error genboy/Festival#118 when opening a mystery-chest.
I'm looking how to solve this, maybe there already is a clean workaround or solution?
I tried to filter out the action onEntitySpawn
if( $this->helper->isPluginLoaded( "MysteryBox" ) && $e instanceof mysterybox/entity/MysterySkull)
but still an error occurs
#0 plugins/Festival/src/genboy/Festival/Festival(2264): pocketmine\entity\Entity->getSaveId()
#1 plugins/Festival/src/genboy/Festival/Festival(1766): genboy\Festival\Festival->canEntitySpawn(object mysterybox\entity\MysterySkull)
#2 src/pocketmine/plugin/MethodEventExecutor(38): genboy\Festival\Festival->onEntitySpawn(object pocketmine\event\entity\EntitySpawnEvent)
Hope someone can help thank you!
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