diff --git a/Resources/Audio/_Corvax/Weapons/Guns/Empty/EmptySHR.ogg b/Resources/Audio/Corvax/Weapons/Guns/Empty/EmptySHR.ogg similarity index 100% rename from Resources/Audio/_Corvax/Weapons/Guns/Empty/EmptySHR.ogg rename to Resources/Audio/Corvax/Weapons/Guns/Empty/EmptySHR.ogg diff --git a/Resources/Audio/_Corvax/Weapons/Guns/Gunshots/35SHR.ogg b/Resources/Audio/Corvax/Weapons/Guns/Gunshots/35SHR.ogg similarity index 100% rename from Resources/Audio/_Corvax/Weapons/Guns/Gunshots/35SHR.ogg rename to Resources/Audio/Corvax/Weapons/Guns/Gunshots/35SHR.ogg diff --git a/Resources/Audio/_Corvax/Weapons/Guns/Gunshots/45SHR.ogg b/Resources/Audio/Corvax/Weapons/Guns/Gunshots/45SHR.ogg similarity index 100% rename from Resources/Audio/_Corvax/Weapons/Guns/Gunshots/45SHR.ogg rename to Resources/Audio/Corvax/Weapons/Guns/Gunshots/45SHR.ogg diff --git a/Resources/Audio/_Corvax/Weapons/Guns/Gunshots/LightSHR.ogg b/Resources/Audio/Corvax/Weapons/Guns/Gunshots/LightSHR.ogg similarity index 100% rename from Resources/Audio/_Corvax/Weapons/Guns/Gunshots/LightSHR.ogg rename to Resources/Audio/Corvax/Weapons/Guns/Gunshots/LightSHR.ogg diff --git a/Resources/Audio/_Corvax/Weapons/Guns/Gunshots/Vector22.ogg b/Resources/Audio/Corvax/Weapons/Guns/Gunshots/Vector22.ogg similarity index 100% rename from Resources/Audio/_Corvax/Weapons/Guns/Gunshots/Vector22.ogg rename to Resources/Audio/Corvax/Weapons/Guns/Gunshots/Vector22.ogg diff --git a/Resources/Audio/_Corvax/Weapons/Guns/Gunshots/Vector45.ogg b/Resources/Audio/Corvax/Weapons/Guns/Gunshots/Vector45.ogg similarity index 100% rename from Resources/Audio/_Corvax/Weapons/Guns/Gunshots/Vector45.ogg rename to Resources/Audio/Corvax/Weapons/Guns/Gunshots/Vector45.ogg diff --git a/Resources/Audio/_Corvax/Weapons/Guns/Gunshots/amrifle.ogg b/Resources/Audio/Corvax/Weapons/Guns/Gunshots/amrifle.ogg similarity index 100% rename from Resources/Audio/_Corvax/Weapons/Guns/Gunshots/amrifle.ogg rename to Resources/Audio/Corvax/Weapons/Guns/Gunshots/amrifle.ogg diff --git a/Resources/Audio/_Corvax/Weapons/Guns/Gunshots/shuttleshotgun.ogg b/Resources/Audio/Corvax/Weapons/Guns/Gunshots/shuttleshotgun.ogg similarity index 100% rename from Resources/Audio/_Corvax/Weapons/Guns/Gunshots/shuttleshotgun.ogg rename to Resources/Audio/Corvax/Weapons/Guns/Gunshots/shuttleshotgun.ogg diff --git a/Resources/Audio/_Corvax/Weapons/Guns/MagIn/MagInSHR.ogg b/Resources/Audio/Corvax/Weapons/Guns/MagIn/MagInSHR.ogg similarity index 100% rename from Resources/Audio/_Corvax/Weapons/Guns/MagIn/MagInSHR.ogg rename to Resources/Audio/Corvax/Weapons/Guns/MagIn/MagInSHR.ogg diff --git a/Resources/Audio/_Corvax/Weapons/Guns/MagIn/Reload60Cartridge.ogg b/Resources/Audio/Corvax/Weapons/Guns/MagIn/Reload60Cartridge.ogg similarity index 100% rename from Resources/Audio/_Corvax/Weapons/Guns/MagIn/Reload60Cartridge.ogg rename to Resources/Audio/Corvax/Weapons/Guns/MagIn/Reload60Cartridge.ogg diff --git a/Resources/Prototypes/_Corvax/Entities/Objects/Devices/Circuitboards/Machine/production.yml b/Resources/Prototypes/Corvax/Entities/Objects/Devices/Circuitboards/Machine/production.yml similarity index 100% rename from Resources/Prototypes/_Corvax/Entities/Objects/Devices/Circuitboards/Machine/production.yml rename to Resources/Prototypes/Corvax/Entities/Objects/Devices/Circuitboards/Machine/production.yml diff --git a/Resources/Prototypes/_Corvax/Entities/Objects/Weapons/Guns/Ammunition/Boxes/ShuttleAmmoBoxes/shuttleriflesammo.yml b/Resources/Prototypes/Corvax/Entities/Objects/Weapons/Guns/Ammunition/Boxes/ShuttleAmmoBoxes/shuttleriflesammo.yml similarity index 91% rename from Resources/Prototypes/_Corvax/Entities/Objects/Weapons/Guns/Ammunition/Boxes/ShuttleAmmoBoxes/shuttleriflesammo.yml rename to Resources/Prototypes/Corvax/Entities/Objects/Weapons/Guns/Ammunition/Boxes/ShuttleAmmoBoxes/shuttleriflesammo.yml index 1d7fcf00539..e95b65ed85f 100644 --- a/Resources/Prototypes/_Corvax/Entities/Objects/Weapons/Guns/Ammunition/Boxes/ShuttleAmmoBoxes/shuttleriflesammo.yml +++ b/Resources/Prototypes/Corvax/Entities/Objects/Weapons/Guns/Ammunition/Boxes/ShuttleAmmoBoxes/shuttleriflesammo.yml @@ -27,7 +27,7 @@ containers: ballistic-ammo: !type:Container - type: Sprite - sprite: _Corvax/Objects/Weapons/Guns/Ammunition/Magazine/rifle_cartridges.rsi + sprite: Corvax/Objects/Weapons/Guns/Ammunition/Magazine/rifle_cartridges.rsi layers: - state: 50base map: ["enum.GunVisualLayers.Base"] @@ -68,7 +68,7 @@ containers: ballistic-ammo: !type:Container - type: Sprite - sprite: _Corvax/Objects/Weapons/Guns/Ammunition/Magazine/rifle_cartridges.rsi + sprite: Corvax/Objects/Weapons/Guns/Ammunition/Magazine/rifle_cartridges.rsi layers: - state: 35base map: ["enum.GunVisualLayers.Base"] @@ -109,7 +109,7 @@ containers: ballistic-ammo: !type:Container - type: Sprite - sprite: _Corvax/Objects/Weapons/Guns/Ammunition/Magazine/rifle_cartridges.rsi + sprite: Corvax/Objects/Weapons/Guns/Ammunition/Magazine/rifle_cartridges.rsi layers: - state: 30base map: ["enum.GunVisualLayers.Base"] @@ -150,7 +150,7 @@ containers: ballistic-ammo: !type:Container - type: Sprite - sprite: _Corvax/Objects/Weapons/Guns/Ammunition/Magazine/rifle_cartridges.rsi + sprite: Corvax/Objects/Weapons/Guns/Ammunition/Magazine/rifle_cartridges.rsi layers: - state: 45base map: ["enum.GunVisualLayers.Base"] diff --git a/Resources/Prototypes/_Corvax/Entities/Objects/Weapons/Guns/Ammunition/Boxes/vector.yml b/Resources/Prototypes/Corvax/Entities/Objects/Weapons/Guns/Ammunition/Boxes/vector.yml similarity index 95% rename from Resources/Prototypes/_Corvax/Entities/Objects/Weapons/Guns/Ammunition/Boxes/vector.yml rename to Resources/Prototypes/Corvax/Entities/Objects/Weapons/Guns/Ammunition/Boxes/vector.yml index df4a31375ee..d4313af8f74 100644 --- a/Resources/Prototypes/_Corvax/Entities/Objects/Weapons/Guns/Ammunition/Boxes/vector.yml +++ b/Resources/Prototypes/Corvax/Entities/Objects/Weapons/Guns/Ammunition/Boxes/vector.yml @@ -16,7 +16,7 @@ containers: ballistic-ammo: !type:Container - type: Sprite - sprite: _Corvax/Objects/Weapons/Guns/Ammunition/Boxes/Vector/Vector45.rsi + sprite: Corvax/Objects/Weapons/Guns/Ammunition/Boxes/Vector/Vector45.rsi layers: - state: base map: ["enum.GunVisualLayers.Base"] @@ -37,7 +37,7 @@ proto: CartridgeVector45Incendiary - type: Sprite layers: - - state: base + - state: base map: ["enum.GunVisualLayers.Base"] - state: mag-1 map: ["enum.GunVisualLayers.Mag"] @@ -106,7 +106,7 @@ containers: ballistic-ammo: !type:Container - type: Sprite - sprite: _Corvax/Objects/Weapons/Guns/Ammunition/Boxes/Vector/Vector22.rsi + sprite: Corvax/Objects/Weapons/Guns/Ammunition/Boxes/Vector/Vector22.rsi layers: - state: base map: ["enum.GunVisualLayers.Base"] diff --git a/Resources/Prototypes/_Corvax/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/SMGs/Vector.yml b/Resources/Prototypes/Corvax/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/SMGs/Vector.yml similarity index 100% rename from Resources/Prototypes/_Corvax/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/SMGs/Vector.yml rename to Resources/Prototypes/Corvax/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/SMGs/Vector.yml diff --git a/Resources/Prototypes/_Corvax/Entities/Objects/Weapons/Guns/Ammunition/Magazines/SMGs/VectorMags.yml b/Resources/Prototypes/Corvax/Entities/Objects/Weapons/Guns/Ammunition/Magazines/SMGs/VectorMags.yml similarity index 96% rename from Resources/Prototypes/_Corvax/Entities/Objects/Weapons/Guns/Ammunition/Magazines/SMGs/VectorMags.yml rename to Resources/Prototypes/Corvax/Entities/Objects/Weapons/Guns/Ammunition/Magazines/SMGs/VectorMags.yml index 9d298aadceb..a8e4276d0cb 100644 --- a/Resources/Prototypes/_Corvax/Entities/Objects/Weapons/Guns/Ammunition/Magazines/SMGs/VectorMags.yml +++ b/Resources/Prototypes/Corvax/Entities/Objects/Weapons/Guns/Ammunition/Magazines/SMGs/VectorMags.yml @@ -20,7 +20,7 @@ containers: ballistic-ammo: !type:Container - type: Sprite - sprite: _Corvax/Objects/Weapons/Guns/Ammunition/Magazine/Vector/vector22mag.rsi + sprite: Corvax/Objects/Weapons/Guns/Ammunition/Magazine/Vector/vector22mag.rsi layers: - state: base map: ["enum.GunVisualLayers.Base"] @@ -108,7 +108,7 @@ containers: ballistic-ammo: !type:Container - type: Sprite - sprite: _Corvax/Objects/Weapons/Guns/Ammunition/Magazine/Vector/vector45mag.rsi + sprite: Corvax/Objects/Weapons/Guns/Ammunition/Magazine/Vector/vector45mag.rsi layers: - state: base map: ["enum.GunVisualLayers.Base"] diff --git a/Resources/Prototypes/_Corvax/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/SMGs/Vector.yml b/Resources/Prototypes/Corvax/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/SMGs/Vector.yml similarity index 85% rename from Resources/Prototypes/_Corvax/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/SMGs/Vector.yml rename to Resources/Prototypes/Corvax/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/SMGs/Vector.yml index 90092fe1888..9312f97e8d1 100644 --- a/Resources/Prototypes/_Corvax/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/SMGs/Vector.yml +++ b/Resources/Prototypes/Corvax/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/SMGs/Vector.yml @@ -92,18 +92,4 @@ types: Piercing: 6 Blunt: 3 - Radiation: 14 - -- type: entity - id: BulletVector45AP - name: bullet (.45 ACP AP) - parent: BaseBulletAP - noSpawn: true - components: - - type: Projectile - damage: - types: - Piercing: 12 - Blunt: 3 # 20% decrease - penetrationScore: 1 - ignoreResistances: true + Radiation: 14 \ No newline at end of file diff --git a/Resources/Prototypes/_Corvax/Entities/Objects/Weapons/Guns/SMGs/vector.yml b/Resources/Prototypes/Corvax/Entities/Objects/Weapons/Guns/SMGs/vector.yml similarity index 87% rename from Resources/Prototypes/_Corvax/Entities/Objects/Weapons/Guns/SMGs/vector.yml rename to Resources/Prototypes/Corvax/Entities/Objects/Weapons/Guns/SMGs/vector.yml index 9db9b398282..bf2ebc4012d 100644 --- a/Resources/Prototypes/_Corvax/Entities/Objects/Weapons/Guns/SMGs/vector.yml +++ b/Resources/Prototypes/Corvax/Entities/Objects/Weapons/Guns/SMGs/vector.yml @@ -5,7 +5,7 @@ description: Version of the legendary submachine gun for sport shooting. He might even be able to shoot a squirrel. Uses .22lr ammunition. components: - type: Sprite - sprite: _Corvax/Objects/Weapons/Guns/SMGs/vector22.rsi + sprite: Corvax/Objects/Weapons/Guns/SMGs/vector22.rsi layers: - state: base map: ["enum.GunVisualLayers.Base"] @@ -14,7 +14,7 @@ - type: Item size: Huge - type: Clothing - sprite: _Corvax/Objects/Weapons/Guns/SMGs/vector22.rsi + sprite: Corvax/Objects/Weapons/Guns/SMGs/vector22.rsi quickEquip: false slots: - suitStorage @@ -23,7 +23,7 @@ fireRate: 18 selectedMode: FullAuto soundGunshot: - path: /Audio/_Corvax/Weapons/Guns/Gunshots/Vector22.ogg + path: /Audio/Corvax/Weapons/Guns/Gunshots/Vector22.ogg availableModes: - FullAuto - type: ItemSlots @@ -59,12 +59,12 @@ description: A civilian version of the already legendary and forgotten submachine gun. Uses caliber cartridges .45 ACP. Automatic fire is not included in the package. components: - type: Sprite - sprite: _Corvax/Objects/Weapons/Guns/SMGs/vector45.rsi + sprite: Corvax/Objects/Weapons/Guns/SMGs/vector45.rsi layers: - state: base map: ["enum.GunVisualLayers.Base"] - type: Clothing - sprite: _Corvax/Objects/Weapons/Guns/SMGs/vector45.rsi + sprite: Corvax/Objects/Weapons/Guns/SMGs/vector45.rsi quickEquip: false slots: - suitStorage @@ -75,7 +75,7 @@ fireRate: 4.2 selectedMode: SemiAuto soundGunshot: - path: /Audio/_Corvax/Weapons/Guns/Gunshots/Vector45.ogg + path: /Audio/Corvax/Weapons/Guns/Gunshots/Vector45.ogg availableModes: - SemiAuto - type: ItemSlots diff --git a/Resources/Prototypes/_Corvax/Entities/Structures/Shuttles/VariousShuttleGuns.yml b/Resources/Prototypes/Corvax/Entities/Structures/Shuttles/VariousShuttleGuns.yml similarity index 84% rename from Resources/Prototypes/_Corvax/Entities/Structures/Shuttles/VariousShuttleGuns.yml rename to Resources/Prototypes/Corvax/Entities/Structures/Shuttles/VariousShuttleGuns.yml index 0ddfcb80a7e..795841ed8c9 100644 --- a/Resources/Prototypes/_Corvax/Entities/Structures/Shuttles/VariousShuttleGuns.yml +++ b/Resources/Prototypes/Corvax/Entities/Structures/Shuttles/VariousShuttleGuns.yml @@ -5,7 +5,7 @@ description: A stationary shuttle gun that fires a .50 caliber. Designed to suppress the enemy. components: - type: Sprite - sprite: _Corvax/Objects/Weapons/Guns/Shuttles/shotgunrifle.rsi + sprite: Corvax/Objects/Weapons/Guns/Shuttles/shotgunrifle.rsi layers: - state: shotgun - state: mag-1 @@ -33,11 +33,11 @@ maxAngle: 17 selectedMode: FullAuto soundGunshot: - path: /Audio/_Corvax/Weapons/Guns/Gunshots/shuttleshotgun.ogg + path: /Audio/Corvax/Weapons/Guns/Gunshots/shuttleshotgun.ogg params: pitch: 0.5 soundEmpty: - path: /Audio/_Corvax/Weapons/Guns/Empty/EmptySHR.ogg + path: /Audio/Corvax/Weapons/Guns/Empty/EmptySHR.ogg - type: MagazineAmmoProvider - type: MagazineVisuals magState: mag @@ -52,7 +52,7 @@ tags: - ShuttleShotgunShellsBox insertSound: - path: /Audio/_Corvax/Weapons/Guns/MagIn/MagInSHR.ogg + path: /Audio/Corvax/Weapons/Guns/MagIn/MagInSHR.ogg params: pitch: 1 ejectSound: /Audio/Weapons/Guns/MagOut/smg_magout.ogg @@ -66,7 +66,7 @@ description: An impressive - sized shuttle weapon, firing a large caliber .60. Breaks through most types of armored walls. components: - type: Sprite - sprite: _Corvax/Objects/Weapons/Guns/Shuttles/amrifle.rsi + sprite: Corvax/Objects/Weapons/Guns/Shuttles/amrifle.rsi layers: - state: amrifle - type: ContainerContainer @@ -90,18 +90,18 @@ minAngle: 0 maxAngle: 6 soundGunshot: - path: /Audio/_Corvax/Weapons/Guns/Gunshots/amrifle.ogg + path: /Audio/Corvax/Weapons/Guns/Gunshots/amrifle.ogg params: pitch: 0.5 soundEmpty: - path: /Audio/_Corvax/Weapons/Guns/Empty/EmptySHR.ogg + path: /Audio/Corvax/Weapons/Guns/Empty/EmptySHR.ogg - type: BallisticAmmoProvider whitelist: tags: - CartridgeAntiMateriel capacity: 16 soundInsert: - path: /Audio/_Corvax/Weapons/Guns/MagIn/Reload60Cartridge.ogg + path: /Audio/Corvax/Weapons/Guns/MagIn/Reload60Cartridge.ogg params: pitch: 0.91 - type: Machine @@ -114,7 +114,7 @@ description: A stationary shuttle rifle on .30 rifle cartridges with a VERY large supply of ammunition. components: - type: Sprite - sprite: _Corvax/Objects/Weapons/Guns/Shuttles/arifle.rsi + sprite: Corvax/Objects/Weapons/Guns/Shuttles/arifle.rsi layers: - state: arifle - state: mag-1 @@ -141,11 +141,11 @@ minAngle: 0 maxAngle: 11 soundGunshot: - path: /Audio/_Corvax/Weapons/Guns/Gunshots/LightSHR.ogg + path: /Audio/Corvax/Weapons/Guns/Gunshots/LightSHR.ogg params: pitch: 0.5 soundEmpty: - path: /Audio/_Corvax/Weapons/Guns/Empty/EmptySHR.ogg + path: /Audio/Corvax/Weapons/Guns/Empty/EmptySHR.ogg - type: MagazineAmmoProvider - type: MagazineVisuals magState: mag @@ -160,7 +160,7 @@ tags: - ShuttleRifleAmmoBox insertSound: - path: /Audio/_Corvax/Weapons/Guns/MagIn/MagInSHR.ogg + path: /Audio/Corvax/Weapons/Guns/MagIn/MagInSHR.ogg params: pitch: 1 ejectSound: /Audio/Weapons/Guns/MagOut/smg_magout.ogg @@ -174,7 +174,7 @@ description: A stationary small-caliber weapon with an increased rate of fire, unlike other shuttle`s weapons. components: - type: Sprite - sprite: _Corvax/Objects/Weapons/Guns/Shuttles/smgrifle.rsi + sprite: Corvax/Objects/Weapons/Guns/Shuttles/smgrifle.rsi layers: - state: smgrifle - state: mag-1 @@ -201,11 +201,11 @@ minAngle: 0 maxAngle: 12 soundGunshot: - path: /Audio/_Corvax/Weapons/Guns/Gunshots/35SHR.ogg + path: /Audio/Corvax/Weapons/Guns/Gunshots/35SHR.ogg params: pitch: 0.5 soundEmpty: - path: /Audio/_Corvax/Weapons/Guns/Empty/EmptySHR.ogg + path: /Audio/Corvax/Weapons/Guns/Empty/EmptySHR.ogg - type: MagazineAmmoProvider - type: MagazineVisuals magState: mag @@ -220,7 +220,7 @@ tags: - ShuttleSmgRifleAmmoBox insertSound: - path: /Audio/_Corvax/Weapons/Guns/MagIn/MagInSHR.ogg + path: /Audio/Corvax/Weapons/Guns/MagIn/MagInSHR.ogg params: pitch: 1 ejectSound: /Audio/Weapons/Guns/MagOut/smg_magout.ogg @@ -234,7 +234,7 @@ description: The nightmare of the syndicate that liked to hide behind doors. Double-barreled .45 caliber gun. components: - type: Sprite - sprite: _Corvax/Objects/Weapons/Guns/Shuttles/magnumrifle.rsi + sprite: Corvax/Objects/Weapons/Guns/Shuttles/magnumrifle.rsi layers: - state: magnumrifle - state: mag-1 @@ -261,11 +261,11 @@ minAngle: 1 maxAngle: 10 soundGunshot: - path: /Audio/_Corvax/Weapons/Guns/Gunshots/45SHR.ogg + path: /Audio/Corvax/Weapons/Guns/Gunshots/45SHR.ogg params: pitch: 0.5 soundEmpty: - path: /Audio/_Corvax/Weapons/Guns/Empty/EmptySHR.ogg + path: /Audio/Corvax/Weapons/Guns/Empty/EmptySHR.ogg - type: MagazineAmmoProvider - type: MagazineVisuals magState: mag @@ -280,7 +280,7 @@ tags: - ShuttleMagnumRifleAmmoBox insertSound: - path: /Audio/_Corvax/Weapons/Guns/MagIn/MagInSHR.ogg + path: /Audio/Corvax/Weapons/Guns/MagIn/MagInSHR.ogg params: pitch: 1 ejectSound: /Audio/Weapons/Guns/MagOut/smg_magout.ogg diff --git a/Resources/Prototypes/_Corvax/Recipes/security.yml b/Resources/Prototypes/Corvax/Recipes/security.yml similarity index 100% rename from Resources/Prototypes/_Corvax/Recipes/security.yml rename to Resources/Prototypes/Corvax/Recipes/security.yml diff --git a/Resources/Prototypes/_Corvax/tags.yml b/Resources/Prototypes/Corvax/tags.yml similarity index 100% rename from Resources/Prototypes/_Corvax/tags.yml rename to Resources/Prototypes/Corvax/tags.yml diff --git a/Resources/Prototypes/Research/arsenal.yml b/Resources/Prototypes/Research/arsenal.yml index 6242ff19c89..2b5c4909564 100644 --- a/Resources/Prototypes/Research/arsenal.yml +++ b/Resources/Prototypes/Research/arsenal.yml @@ -232,7 +232,7 @@ id: VariousShuttleWeapons name: research-technology-various-shuttle-weapons icon: - sprite: _Corvax/Objects/Weapons/Guns/Ammunition/Magazine/rifle_cartridges.rsi + sprite: Corvax/Objects/Weapons/Guns/Ammunition/Magazine/rifle_cartridges.rsi state: 35base discipline: Arsenal tier: 3 diff --git a/Resources/Textures/_Corvax/Objects/Weapons/Guns/Ammunition/Boxes/Vector/Vector22.rsi/base.png b/Resources/Textures/Corvax/Objects/Weapons/Guns/Ammunition/Boxes/Vector/Vector22.rsi/base.png similarity index 100% rename from Resources/Textures/_Corvax/Objects/Weapons/Guns/Ammunition/Boxes/Vector/Vector22.rsi/base.png rename to Resources/Textures/Corvax/Objects/Weapons/Guns/Ammunition/Boxes/Vector/Vector22.rsi/base.png diff --git a/Resources/Textures/_Corvax/Objects/Weapons/Guns/Ammunition/Boxes/Vector/Vector22.rsi/incendiary.png b/Resources/Textures/Corvax/Objects/Weapons/Guns/Ammunition/Boxes/Vector/Vector22.rsi/incendiary.png similarity index 100% rename from Resources/Textures/_Corvax/Objects/Weapons/Guns/Ammunition/Boxes/Vector/Vector22.rsi/incendiary.png rename to Resources/Textures/Corvax/Objects/Weapons/Guns/Ammunition/Boxes/Vector/Vector22.rsi/incendiary.png diff --git a/Resources/Textures/_Corvax/Objects/Weapons/Guns/Ammunition/Boxes/Vector/Vector22.rsi/mag-1.png b/Resources/Textures/Corvax/Objects/Weapons/Guns/Ammunition/Boxes/Vector/Vector22.rsi/mag-1.png similarity index 100% rename from Resources/Textures/_Corvax/Objects/Weapons/Guns/Ammunition/Boxes/Vector/Vector22.rsi/mag-1.png rename to Resources/Textures/Corvax/Objects/Weapons/Guns/Ammunition/Boxes/Vector/Vector22.rsi/mag-1.png diff --git a/Resources/Textures/_Corvax/Objects/Weapons/Guns/Ammunition/Boxes/Vector/Vector22.rsi/meta.json b/Resources/Textures/Corvax/Objects/Weapons/Guns/Ammunition/Boxes/Vector/Vector22.rsi/meta.json similarity index 100% rename from Resources/Textures/_Corvax/Objects/Weapons/Guns/Ammunition/Boxes/Vector/Vector22.rsi/meta.json rename to Resources/Textures/Corvax/Objects/Weapons/Guns/Ammunition/Boxes/Vector/Vector22.rsi/meta.json diff --git a/Resources/Textures/_Corvax/Objects/Weapons/Guns/Ammunition/Boxes/Vector/Vector22.rsi/practice.png b/Resources/Textures/Corvax/Objects/Weapons/Guns/Ammunition/Boxes/Vector/Vector22.rsi/practice.png similarity index 100% rename from Resources/Textures/_Corvax/Objects/Weapons/Guns/Ammunition/Boxes/Vector/Vector22.rsi/practice.png rename to Resources/Textures/Corvax/Objects/Weapons/Guns/Ammunition/Boxes/Vector/Vector22.rsi/practice.png diff --git a/Resources/Textures/_Corvax/Objects/Weapons/Guns/Ammunition/Boxes/Vector/Vector22.rsi/uranium.png b/Resources/Textures/Corvax/Objects/Weapons/Guns/Ammunition/Boxes/Vector/Vector22.rsi/uranium.png similarity index 100% rename from Resources/Textures/_Corvax/Objects/Weapons/Guns/Ammunition/Boxes/Vector/Vector22.rsi/uranium.png rename to Resources/Textures/Corvax/Objects/Weapons/Guns/Ammunition/Boxes/Vector/Vector22.rsi/uranium.png diff --git a/Resources/Textures/_Corvax/Objects/Weapons/Guns/Ammunition/Boxes/Vector/Vector45.rsi/base.png b/Resources/Textures/Corvax/Objects/Weapons/Guns/Ammunition/Boxes/Vector/Vector45.rsi/base.png similarity index 100% rename from Resources/Textures/_Corvax/Objects/Weapons/Guns/Ammunition/Boxes/Vector/Vector45.rsi/base.png rename to Resources/Textures/Corvax/Objects/Weapons/Guns/Ammunition/Boxes/Vector/Vector45.rsi/base.png diff --git 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