diff --git a/Content.Shared/CCVar/CCVars.cs b/Content.Shared/CCVar/CCVars.cs index 4ac6e4664fc..03a5f600af6 100644 --- a/Content.Shared/CCVar/CCVars.cs +++ b/Content.Shared/CCVar/CCVars.cs @@ -204,7 +204,7 @@ public static readonly CVarDef /// Controls the game map prototype to load. SS14 stores these prototypes in Prototypes/Maps. /// public static readonly CVarDef - GameMap = CVarDef.Create("game.map", "corvaxFrontier", CVar.SERVERONLY); ///Corvax_Frontier + GameMap = CVarDef.Create("game.map", "corvaxFrontier", CVar.SERVERONLY); // Corvax-Frontier /// /// Controls whether to use world persistence or not.