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View-Invariant, Occlusion-Robust Probabilistic Embedding for Human Pose #10

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AtomScott opened this issue Feb 25, 2021 · 0 comments
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@AtomScott
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  • 1. Overview (basic ideas)

  • 2. Novelty

    • Develops a framework for mapping 2D poses to probabilistic embeddings where
    • (1) 2D pose embedding distances correspond to their similarities in absolute 3D pose space
    • (2) a single model embeds different pose visibility patterns, such as those
      from occlusions
    • (3) probabilistic embeddings capture input ambiguity.
  • 3. Method (Technical details)

  • 4. Results

    • Embedding performance is measured on action recognition, cross-view pose retrieval and video alignment.
    • ****
  • 5. links to papers, codes, etc.

  • 6. Thoughts, Comments

    • This paper has showed that it is important to incorporate many tasks in order to learn robust pose embeddings. I don't think there is a better way to learn pose embeddings since the human body has a very complex structure.
  • 7. bibtex

    • @misc{liu2020viewinvariant,
      • title={View-Invariant, Occlusion-Robust Probabilistic Embedding for Human Pose},
      • author={Ting Liu and Jennifer J. Sun and Long Zhao and Jiaping Zhao and Liangzhe Yuan and Yuxiao Wang and Liang-Chieh Chen and Florian Schroff and Hartwig Adam},
      • year={2020},
      • eprint={2010.13321},
      • archivePrefix={arXiv},
      • primaryClass={cs.CV}
    • }
  • 8. Related Papers

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