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This repository has been archived by the owner on Mar 26, 2020. It is now read-only.
The following user input windows are unimplemented (so they default to text):
abilityList
abilCode
heroAbilityList
stringList
icon
int
modelList
unreal
bool
real
shadowTexture
model
versionFlags
teamColor
uberSplat
shadowImage
defenseType
deathType
targetList
armorType
attackType
attackBits
weaponType
combatSound
tilesetList
moveType
pathingListPrevent
pathingListRequire
aiBuffer
pathingTexture
soundLabel
unitSound
attributeType
regenType
unitClass
unitRace
unitList
itemList
techList
intList
upgradeList
string
char
This list may not be complete. More windows may exist in the other object editor types that have not been implemented yet. So far I only checked the Unit fields.
Many of these are simply drop-down menus, so they can simply open a dropdown-single-select menu and specify the Enumeration of keys/values.
The text was updated successfully, but these errors were encountered:
The following user input windows are unimplemented (so they default to text):
This list may not be complete. More windows may exist in the other object editor types that have not been implemented yet. So far I only checked the Unit fields.
Many of these are simply drop-down menus, so they can simply open a dropdown-single-select menu and specify the Enumeration of keys/values.
The text was updated successfully, but these errors were encountered: