From 4cfecb7ef144b564d72d88fa086fdd394620afc2 Mon Sep 17 00:00:00 2001
From: semantic-release-bot <semantic-release-bot@martynus.net>
Date: Mon, 22 Jul 2024 05:52:21 +0000
Subject: [PATCH] chore(release): 6.2.2 [skip ci]

## [6.2.2](https://github.com/Cammin/LDtkToUnity/compare/6.2.1...6.2.2) (2024-07-22)

### Bug Fixes

* The tile building process will now shift cells if a given tile's offset reached or exceeds 1 in any direction brought on by a rule building multiple tiles. This fixed some render order problems ([4346541](https://github.com/Cammin/LDtkToUnity/commit/43465411888de66894edac5eca72d56e25e4f975))
---
 Assets/LDtkUnity/CHANGELOG.md | 7 +++++++
 Assets/LDtkUnity/package.json | 2 +-
 2 files changed, 8 insertions(+), 1 deletion(-)

diff --git a/Assets/LDtkUnity/CHANGELOG.md b/Assets/LDtkUnity/CHANGELOG.md
index 376e5382..f256c88a 100644
--- a/Assets/LDtkUnity/CHANGELOG.md
+++ b/Assets/LDtkUnity/CHANGELOG.md
@@ -1,3 +1,10 @@
+## [6.2.2](https://github.com/Cammin/LDtkToUnity/compare/6.2.1...6.2.2) (2024-07-22)
+
+
+### Bug Fixes
+
+* The tile building process will now shift cells if a given tile's offset reached or exceeds 1 in any direction brought on by a rule building multiple tiles. This fixed some render order problems ([4346541](https://github.com/Cammin/LDtkToUnity/commit/43465411888de66894edac5eca72d56e25e4f975))
+
 ## [6.2.1](https://github.com/Cammin/LDtkToUnity/compare/6.2.0...6.2.1) (2024-07-16)
 
 
diff --git a/Assets/LDtkUnity/package.json b/Assets/LDtkUnity/package.json
index 6438aec7..65b7ae6b 100644
--- a/Assets/LDtkUnity/package.json
+++ b/Assets/LDtkUnity/package.json
@@ -1,6 +1,6 @@
 {
   "name": "com.cammin.ldtkunity",
-  "version": "6.2.1",
+  "version": "6.2.2",
   "displayName": "LDtk to Unity",
   "description": "A Unity importer system for the Level Designer Toolkit.",
   "documentationUrl": "https://cammin.github.io/LDtkToUnity/",