From 25987b68168df92de58089b67dbd42e031cac468 Mon Sep 17 00:00:00 2001 From: Cameron Date: Fri, 12 Jan 2024 02:48:33 -0800 Subject: [PATCH] reformat the changelog --- Assets/LDtkUnity/CHANGELOG.md | 15 ++++++++++----- 1 file changed, 10 insertions(+), 5 deletions(-) diff --git a/Assets/LDtkUnity/CHANGELOG.md b/Assets/LDtkUnity/CHANGELOG.md index b887a3646..6ac37521f 100644 --- a/Assets/LDtkUnity/CHANGELOG.md +++ b/Assets/LDtkUnity/CHANGELOG.md @@ -1,15 +1,20 @@ # 4.2.0 -###### January 3, 2023 +###### January 12, 2023 + +### Additions - Updated json support & samples for [LDtk 1.5.2](https://ldtk.io/json/#changes;1.5.2) +- Added LDtkPreprocessor: Use to read/modify any json data before GameObject hierarchies are created - Added support for the additional Table-of-content data from LDtk 1.5 - Except the `Fields`; will come later -- Deprecated `LDtkTableOfContents.GetEntities`, use `GetEntry` instead -- Added LDtkPreprocessor: Use to read/modify any json data before GameObject hierarchies are created +- Updated samples to 1.5.2 + +### Fixes - Improved the experience with the tileset export app - - Instead of the export app looking for an active windows process to get the project name, it's a new parameter in the command. + - Instead of the export app looking for an active windows process to get the project name, it's a new parameter in the command, being the project name. - The export app will now pause if errors are encountered to enable easier reading -### Note +### Breaking Changes +- Deprecated `LDtkTableOfContents.GetEntities`, use `GetEntry` instead - This version has an update to the tileset export app, and the command to run is changed. So follow these two steps: - Select your LDtk project file, and you will be able to install a newer version with the click of a button. - Copy the new command from the importer inspector, and paste it into your LDtk project settings and Re-save.