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If a player is riding an entity with high Motion data, they should travel together.
Actual Behavior
If a player is riding an entity with high enough Motion data, they occasionally get stuck in unloaded chunks
Reproduction Steps
Create a high motion entity (for example by using lazy linking and lazy acceleration), ride the entity, and observe being stuck sometimes. By using /forceload add ~ ~ you can move another step.
Version Information
Expected Behavior
Actual Behavior
Reproduction Steps
Other Information
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