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[Fabric 1.21] Issue with fast mounts #556

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Kacp-R opened this issue Aug 20, 2024 · 1 comment
Open

[Fabric 1.21] Issue with fast mounts #556

Kacp-R opened this issue Aug 20, 2024 · 1 comment
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F-has-workaround Flag: There is a workaround available

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@Kacp-R
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Kacp-R commented Aug 20, 2024

Version Information

lithium-fabric-mc1.21-0.13.0

Expected Behavior

If a player is riding an entity with high Motion data, they should travel together.

Actual Behavior

If a player is riding an entity with high enough Motion data, they occasionally get stuck in unloaded chunks

Reproduction Steps

Create a high motion entity (for example by using lazy linking and lazy acceleration), ride the entity, and observe being stuck sometimes. By using /forceload add ~ ~ you can move another step.

Other Information

This only occurs with the mixin mixin.world.inline_block_access ON, which is it's default. If it's OFF this doesn't happen.
Videos of these 2 scenarios (mixin ON and mixin OFF) have been provided as attachment.
https://github.com/user-attachments/assets/2ec66c6c-237c-4a67-af3b-ae2b91adff6e
https://github.com/user-attachments/assets/c3eac4db-7ff1-4062-8471-aed2d4daa98e

@2No2Name 2No2Name added the F-has-workaround Flag: There is a workaround available label Oct 20, 2024
@2No2Name
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Needs investigation why this happens, possible mod compatibility issue, but could also be caused by lithium directly

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Labels
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