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Since both static points and lines/outlines are of "Map Type": "point", it is suggested the the way to disambiguate the two for the purpose of assigning different draw orders may be through their Draw Functions:
WebGLVectorTile2.basicDrawPoints in the case of points
WebGLVectorTile2.prototype._drawLineString in the case of outlines
The text was updated successfully, but these errors were encountered:
Since both static points and lines/outlines are of "Map Type": "point", it is suggested the the way to disambiguate the two for the purpose of assigning different draw orders may be through their Draw Functions:
WebGLVectorTile2.basicDrawPoints in the case of points
WebGLVectorTile2.prototype._drawLineString in the case of outlines
The text was updated successfully, but these errors were encountered: