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This repository has been archived by the owner on Dec 29, 2020. It is now read-only.
Describe your feature request.
For example, if you set it to 5 you start aiming and swinging when you're 5 blocks away and if the range is 3 then it'll start sending attack packets if the target is 3 blocks away, useful to bypass heuristics (if mode switch then only switch to next target if the next target is in ATTACK PACKET RANGE)
Additional context
Add any other context or screenshots about the feature request here.
The text was updated successfully, but these errors were encountered:
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Describe your feature request.
For example, if you set it to 5 you start aiming and swinging when you're 5 blocks away and if the range is 3 then it'll start sending attack packets if the target is 3 blocks away, useful to bypass heuristics (if mode switch then only switch to next target if the next target is in ATTACK PACKET RANGE)
Additional context
Add any other context or screenshots about the feature request here.
The text was updated successfully, but these errors were encountered: