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[FEATURE] Swing and aim range #3940

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yorik100 opened this issue Sep 14, 2020 · 0 comments
Open

[FEATURE] Swing and aim range #3940

yorik100 opened this issue Sep 14, 2020 · 0 comments

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@yorik100
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yorik100 commented Sep 14, 2020

Describe your feature request.
For example, if you set it to 5 you start aiming and swinging when you're 5 blocks away and if the range is 3 then it'll start sending attack packets if the target is 3 blocks away, useful to bypass heuristics (if mode switch then only switch to next target if the next target is in ATTACK PACKET RANGE)

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