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[BUG] [LEGACY] Tracers thickness issues #1717

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FDPUser443 opened this issue Dec 21, 2023 · 4 comments
Closed

[BUG] [LEGACY] Tracers thickness issues #1717

FDPUser443 opened this issue Dec 21, 2023 · 4 comments
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🐛 bug Something isn't working 🌕 legacy

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@FDPUser443
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LiquidBounce Branch

Legacy

LiquidBounce Build/Version

latest

Operating System

Windows 10

Minecraft Version

1.8.9

Describe the bug

Tracers thickness affects hitbox line width (F3 + B)
Tracers become less thick if the player turns back to the target
https://youtu.be/gtnXcRpLTas

Steps to reproduce

none

Client Log

none

Screenshots

No response

@github-actions github-actions bot added 🌕 legacy 🐛 bug Something isn't working labels Dec 21, 2023
@EclipsesDev
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@mems01 might wanna look at this

@mems01
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mems01 commented Jan 14, 2024

Cannot reproduce.

@FDPUser443
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The issue exists when I launch the game using integrated graphics. However, it's fine with NVidia. It might be not a LiquidBounce issue at all. I guess there are some battery saving optimizations in the first case. I'm about to close this issue.

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image

@EclipsesDev
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alrighty

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Labels
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