- Also add support for vertical moving platforms?
- Update sounds for water and spike death
- GFX when running fast?
- Gem Entity, save collected flag and increase gem counter
- Slowly fade out screen while under water until tuff drowns
-
super gameboy border support
- support gameboy color support?
-
colorize water and lava on gameboy color etc.
- Support multiple, identical tiles with different collisions values
- Conveyor Belts
- Moving Spikes (In and out of blocks)
- Wind Gusts
- Super Gameboy Border
- Falling Blocks from above when walking underneath
-
Warps (looking somehwat like save points) (implemted via entities?)
-
Doors (or something the like, opened via keys or something similiar)
- when removing, halt player and entities, shake screen, flash out, remove, flash in
- rumble and "tada" sound
-
Wind gusts accelerating tuff into different directions
- Needs some sort of visual indicator
- Needs additional x/y speed variables and acceleration
-
Colletible stuff for end percentage
-
Special ending based on percentage and save count
- Butterflies
- Implement a simple function to check for adjacent block collision
- Keys and other collectables
- Background sounds (Waterfall, lava) (using sound channel 3 samples?)
- Different sounds for each hazard type (lava, spikes, electricity, water)
- Running sound
- Bounce Sound
- Speed up falling block sound for better effect when running over the blocks
- Cutscene when collecting a powerup
- Some distant objects to fill out the generic white backgrounds
- Mark Dark / Light Background tiles with different collision values (Might be useful for something?)
- fix random echo ram access during title screen and decompression of tile rows?
- Improve transition between pound end and diving up/down animation
- Falling platforms should still trigger during running, but delayed so they disappear behind the player
-
Intro
-
Jump (Powerup)
-
Portal Piece
-
Swim (Powerup)
-
Portal Piece
-
Wall Jump (Powerup)
-
Portal Piece
-
Portal Piece
-
Running (Powerup)
-
Portal Piece
-
Portal Piece
-
Pounding (Powerup)
-
Portal Piece
-
Portal Piece
-
Diving (Powerup)
-
Portal Piece
-
Double Jump (Powerup)
-
Portal Piece
-
Portal Piece
-
Portal Piece
-
Outro