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com_ptr.hpp
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/**
* Copyright (C) 2014 Patrick Mours. All rights reserved.
* License: https://github.com/crosire/reshade#license
*/
#pragma once
#include <assert.h>
template <typename T>
class com_ptr
{
public:
com_ptr() : _object(nullptr) { }
com_ptr(T *object) : _object(nullptr)
{
reset(object);
}
com_ptr(const com_ptr<T> ©) : _object(nullptr)
{
reset(copy._object);
}
com_ptr(com_ptr<T> &&move) : _object(nullptr)
{
std::swap(_object, move._object);
}
~com_ptr()
{
reset();
}
unsigned long ref_count() const
{
return _object->AddRef(), _object->Release();
}
inline T *get() const
{
return _object;
}
T &operator*() const
{
assert(_object != nullptr);
return *_object;
}
T *operator->() const
{
assert(_object != nullptr);
return _object;
}
T **operator&() throw()
{
assert(_object == nullptr);
return &_object;
}
void reset(T *object = nullptr)
{
if (_object != nullptr)
{
_object->Release();
}
_object = object;
if (_object != nullptr)
{
_object->AddRef();
}
}
com_ptr<T> &operator=(T *object)
{
reset(object);
return *this;
}
com_ptr<T> &operator=(const com_ptr<T> ©)
{
reset(copy._object);
return *this;
}
com_ptr<T> &operator=(com_ptr<T> &&move)
{
if (_object != nullptr)
{
_object->Release();
}
_object = move._object;
move._object = nullptr;
return *this;
}
bool operator==(T *other) const
{
return _object == other;
}
bool operator==(const com_ptr<T> &other) const
{
return _object == other._object;
}
friend bool operator==(T *left, const com_ptr<T> &right)
{
return right.operator==(left);
}
bool operator!=(T *other) const
{
return _object != other;
}
bool operator!=(const com_ptr<T> &other) const
{
return _object != other._object;
}
friend bool operator!=(T *left, const com_ptr<T> &right)
{
return right.operator!=(left);
}
private:
T *_object;
};