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Globals.cs
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namespace Globals
{
public enum Tool
{
SIZE, ZOOM,
BGCOLOR,
FONT, FONTCOLOR, SYMCOLOR, SPACING, BOLDFONT,
INCIPIT, CLOSING, TEXT,
TEMPLATE,
SAVE, SAVEBLINKING,
BLINKING
}
public enum Text
{
INCIPIT, CLOSING, MAIN
}
static class RESOURCE_EXT
{
public static readonly string TXT = "*.cmqtxt";
public static readonly string PALETTE = "*.cmqpal";
public static readonly string PNG = "*.png";
public static readonly string FONT = "*.ttf, *.otf";
}
static class PATHS
{
public static readonly string COLORICON = "res://scenes/ColorIcon.tscn";
public static readonly string PALETTE = "user://resources/palette";
public static readonly string FONT = "user://resources/font";
public static readonly string BOLDFONT = "user://resources/boldfont";
public static readonly string TEMPLATE = "user://resources/template";
public static Godot.Collections.Dictionary<string, string> TEMPLATE_DICT = new Godot.Collections.Dictionary<string, string>()
{
};
public static Godot.Collections.Dictionary<string, string> PALETTE_DICT = new Godot.Collections.Dictionary<string, string>()
{
};
public static Godot.Collections.Dictionary<string, string> FONT_DICT = new Godot.Collections.Dictionary<string, string>()
{
};
public static Godot.Collections.Dictionary<string, string> BOLDFONT_DICT = new Godot.Collections.Dictionary<string, string>()
{
};
}
}