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NodeActivationFunction.cpp
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#include "NodeActivationFunction.h"
#include "ANNLAB.h"
// Basic constructors and destructors
//----------------------------------------------------------------------------------------
NodeActivationFunction::NodeActivationFunction()
{
}
NodeActivationFunction::~NodeActivationFunction()
{
}
NodeActivationFunction::NodeActivationFunction(const NodeActivationFunction& OriginalNodeActivationFunction)
{
}
NodeActivationFunction& NodeActivationFunction::operator= (const NodeActivationFunction& OriginalActivationFunction)
{
//this = * OriginalActivationFunction;
}
NodeActivationFunction::NodeActivationFunction(NodeActivationFunction&& OriginalActivationFunction)
{
}
NodeActivationFunction& NodeActivationFunction::operator= (NodeActivationFunction&)
{
}
//----------------------------------------------------------------------------------------
//void NodeActivationFunction::PrintAvailibleFunctions()
//{
// for(uint it = 0; it++; it != this->FunctionCatalogue.size())
// {
// cout << this->FunctionCatalogue[it] << endl;
// }
//}
//NodeActivationFunction NodeActivationFunction::GetFunctionVariety()
//{
// return this->FunctionVatiety;
//}
//void NodeActivationFunction::SetFunctionVariety(const char * NewFunctionVariety)
//{
// this->FunctionVatiety.clear();
// this->FunctionVatiety = NewFunctionVariety;
//}