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Releases: Bedrock-OSS/bedrock-boost

0.0.19

26 Jun 05:29
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What's Changed

  • Improved Vec3.toString method. by @bogumidu in #1
  • Fixed Vec3.toDirection method

New Contributors

Full Changelog: 0.0.18...0.0.19

0.0.18

23 May 09:32
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  • Fixed toBlockLocation function in Vec3 when provided negative integer location

0.0.17

23 May 09:05
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  • Add toBlockLocation function to Vec3 class, that returns block location of that location
  • Add almostEqual function to Vec3 class, that returns whether location is within delta of the other location

0.0.16

23 May 09:03
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  • Fix EntityPulseScheduler not always adding entities

0.0.15

13 May 12:11
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  • Added UniquePulseScheduler, which is a PulseScheduler, that checks items whether they're unique
  • Added EntityPulseScheduler, which is a PulseSchedule, that automatically processes entities matching a query
  • Added PlayerPulseScheduler, which is a PulseSchedule, that automatically processes all players
  • Added getBlockPermutation function, which returns cached permutation or queries one if no cached version is found

0.0.14

13 May 12:08
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  • Added floor, ceil and round methods to Vec3 class
  • Added offset functions up, down, north, ease, south and west functions to Vec3 class
  • Fixed PulseScheduler with only one item

0.0.13

27 Mar 09:27
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  • Fixed a bug, which could cause errors when stringifying native properties (for example an unloaded entity)

0.0.12

22 Mar 10:04
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  • Added various fixes to Vec3 class
  • Added a lot of tests and improved eslint

0.0.11

22 Mar 10:03
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Fixed issues with duplicate files and added eslint

0.0.10

22 Mar 09:47
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  • Add PulseScheduler and TaskPulseScheduler
  • Remove usage of Vector class
  • Add overloads to Vec3 class
  • Add utility functions for actions, that cannot be yet performed without command usage
  • Add a way to customize where particular log level is shown