Releases: Bedrock-OSS/bedrock-boost
Releases · Bedrock-OSS/bedrock-boost
0.0.19
What's Changed
- Improved
Vec3.toString
method. by @bogumidu in #1
- Fixed
Vec3.toDirection
method
New Contributors
Full Changelog: 0.0.18...0.0.19
0.0.18
- Fixed
toBlockLocation
function in Vec3
when provided negative integer location
0.0.17
- Add
toBlockLocation
function to Vec3
class, that returns block location of that location
- Add
almostEqual
function to Vec3
class, that returns whether location is within delta of the other location
0.0.16
- Fix EntityPulseScheduler not always adding entities
0.0.15
- Added UniquePulseScheduler, which is a PulseScheduler, that checks items whether they're unique
- Added EntityPulseScheduler, which is a PulseSchedule, that automatically processes entities matching a query
- Added PlayerPulseScheduler, which is a PulseSchedule, that automatically processes all players
- Added
getBlockPermutation
function, which returns cached permutation or queries one if no cached version is found
0.0.14
- Added
floor
, ceil
and round
methods to Vec3
class
- Added offset functions
up
, down
, north
, ease
, south
and west
functions to Vec3
class
- Fixed PulseScheduler with only one item
0.0.13
- Fixed a bug, which could cause errors when stringifying native properties (for example an unloaded entity)
0.0.12
- Added various fixes to Vec3 class
- Added a lot of tests and improved eslint
0.0.11
Fixed issues with duplicate files and added eslint
0.0.10
- Add PulseScheduler and TaskPulseScheduler
- Remove usage of Vector class
- Add overloads to Vec3 class
- Add utility functions for actions, that cannot be yet performed without command usage
- Add a way to customize where particular log level is shown