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This repository has been archived by the owner on Oct 12, 2023. It is now read-only.
Currently, if the Batch plugin UI is left open and a new scene loaded, the Assets tab will not be auto-refreshed, and a job submitted from the new scene will render with assets and asset_map.mel from the previous scene.
The text was updated successfully, but these errors were encountered:
Currently, if the Batch plugin UI is left open and a new scene loaded, the Assets tab will not be auto-refreshed, and a job submitted from the new scene will render with assets and asset_map.mel from the previous scene.
The text was updated successfully, but these errors were encountered: