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UnrealBakedSDF

UnrealBakedSDF is a sample Unreal project for importing and visualizing BakedSDF meshes. This project uses the FBX files created by the BakedSDF2FBX utility script.

Usage

1. Import FBX with the following options.

FBX Import Options

2. Configure the imported StaticMesh.

How To Configure

3. Drag and Drop the StaticMesh in the level.

How To Configure

BakedSDF is a method for reconstructing high-quality meshes for photorealistic novel view synthesis. BakedSDF bakes high-quality triangle meshes that are equipped with a simple and fast view-dependent appearance model based on spherical Gaussians.

You can read more about BakedSDF in their official page: BakedSDF: Meshing Neural SDFs for Real-Time View Synthesis

Please note, I am not affiliated with the original authors or their institution.