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I am using SkiaSharp as part of a WPF project, but am having performance issues with the CPU based SKIA renderer. The SKGLElement, also has issues with threading and creating multiple instances as its all static.
I notice that Avalonia has several GPU implementations for SKIA, and was wondering if these could be adapted to work in skia sharp? I appreciate I couldn't just use the pre built libraries, but was wondering if I could use the source and adapt it somehow?
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I am using SkiaSharp as part of a WPF project, but am having performance issues with the CPU based SKIA renderer. The SKGLElement, also has issues with threading and creating multiple instances as its all static.
I notice that Avalonia has several GPU implementations for SKIA, and was wondering if these could be adapted to work in skia sharp? I appreciate I couldn't just use the pre built libraries, but was wondering if I could use the source and adapt it somehow?
Any advice/suggestions welcome.
Thank you
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