Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Destroyed vehicle causes error message on restart. #40

Open
Tomboru opened this issue Apr 6, 2024 · 0 comments
Open

Destroyed vehicle causes error message on restart. #40

Tomboru opened this issue Apr 6, 2024 · 0 comments
Assignees
Labels
bug Something isn't working

Comments

@Tomboru
Copy link

Tomboru commented Apr 6, 2024

How to reproduce:
Start the Workbench, load a world, place a vehicle. (Doesn't matter which) and destroy it completely. (Grenades, etc)
Now "save" it (f10) and load a again the game.

You will receive the following error:
SCRIPT (E): Virtual Machine Exception

Reason: NULL pointer to instance. Variable 'm_pTransformation'

Class: 'EPF_SlotManagerComponentSaveData'
Function: 'ApplySlot'
Stack trace:
Scripts/Game/Components/EPF_SlotManagerComponentSaveData.c:134 Function ApplySlot
Scripts/Game/Components/EPF_SlotManagerComponentSaveData.c:120 Function ApplyTo
Scripts/Game/EPF_EntitySaveData.c:288 Function ApplyComponent
Scripts/Game/EPF_EntitySaveData.c:159 Function ApplyTo
Scripts/Game/EPF_PersistenceComponent.c:257 Function Load
Scripts/Game/EPF_PersistenceManager.c:861 Function OnTypeCollectionLoaded
Scripts/Game/EDF_DbOperationResultTypes.c:121 Function Invoke#2004561
Scripts/Game/Drivers/LocalFile/EDF_FileDbDriverBase.c:176 Function FindAllAsync
Scripts/Game/EDF_DbContext.c:97 Function FindAllAsync
Scripts/Game/EPF_PersistenceManager.c:840 Function OnRootEntityCollectionLoaded
Scripts/Game/EDF_DbOperationResultTypes.c:180 Function Invoke#2004561
Scripts/Game/Drivers/LocalFile/EDF_FileDbDriverBase.c:176 Function FindAllAsync
Scripts/Game/EDF_DbContext.c:97 Function FindAllAsync
Scripts/Game/EDF_DbRepository.c:108 Function FindAsync
Scripts/Game/EPF_PersistenceManager.c:760 Function AfterWorldPostProcess
Scripts/Game/game.c:914 Function OnUpdate
RENDER : RENDER : ObjectsHeightMap::Build

Files bevor crashing vehicle:
00bb0001-0000-0b52-0000-07da00000996.json

Files after crashing vehicle:
00bb0001-0000-0b52-0000-07da00000996.json

Files after getting error message and restarting again:
00bb0001-0000-0b52-0000-07da00000996.json

@Arkensor Arkensor added the bug Something isn't working label Apr 9, 2024
@Arkensor Arkensor self-assigned this Apr 9, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working
Projects
None yet
Development

No branches or pull requests

2 participants