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Copy pathOpenGL_GettingStarted.vcxproj.filters
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OpenGL_GettingStarted.vcxproj.filters
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="main.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="glad.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Shaders\Shader.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="Functions.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="Shaders\Shader.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="resource.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Chapters\Exercises.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="Chapters\GettingStarted\HelloTriangle\HelloTriangle.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Chapters\GettingStarted\Shaders\Shaders.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Chapters\GettingStarted\Textures\Textures.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="stb_image.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Chapters\GettingStarted\Transformations\Transformations.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Chapters\GettingStarted\CoordinateSystems\CoordinateSystems.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Chapters\GettingStarted\Camera\CameraChapter.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Camera\Camera.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="OpenGL_GettingStarted.rc">
<Filter>Resource Files</Filter>
</ResourceCompile>
</ItemGroup>
<ItemGroup>
<None Include="Shaders\Vertex\Getting started\vertex_shader.vs">
<Filter>Source Files</Filter>
</None>
<None Include="Shaders\Fragment\Getting started\fragment_shader.fs">
<Filter>Source Files</Filter>
</None>
<None Include="Shaders\Vertex\Getting started\vertex_shader_ex1.vs">
<Filter>Source Files</Filter>
</None>
<None Include="Shaders\Vertex\Getting started\vertex_shader_ex2.vs">
<Filter>Source Files</Filter>
</None>
<None Include="Shaders\Vertex\Getting started\vertex_shader_ex3.vs" />
<None Include="Shaders\Fragment\Getting started\fragment_shader_ex3.fs">
<Filter>Source Files</Filter>
</None>
<None Include="README.md" />
<None Include="Shaders\Vertex\Getting started\textures_vertex_shader.vs" />
<None Include="Shaders\Fragment\Getting started\textures_fragment_shader.fs" />
<None Include="Shaders\Fragment\Getting started\textures_fragment_shader_multiple.fs" />
<None Include="Shaders\Fragment\Getting started\textures_fragment_shader_multiple_reversed.fs" />
<None Include="Shaders\Fragment\Getting started\textures_fragment_shader_multiple_styles.fs" />
<None Include="Shaders\Fragment\Getting started\textures_fragment_shader_with_uniform.fs" />
<None Include="Shaders\Vertex\Getting started\transformations_vertex_shader.vs" />
<None Include="Shaders\Fragment\Getting started\transformations_fragment_shader.fs" />
<None Include="Shaders\Vertex\Getting started\coordinate_systems_vertex_shader.vs" />
<None Include="Shaders\Fragment\Getting started\coordinate_systems_fragment_shader.fs" />
</ItemGroup>
<ItemGroup>
<Image Include="Textures\container.jpg">
<Filter>Resource Files</Filter>
</Image>
<Image Include="Textures\awesomeface.png">
<Filter>Resource Files</Filter>
</Image>
<Image Include="Documentation\Menu.png">
<Filter>Resource Files</Filter>
</Image>
</ItemGroup>
</Project>