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"The Hive" 🐝 board game made in Rust 🦀

Demo at https://agustinramirodiaz.github.io/hive-rust/

Local development

Prerequisites

Run

trunk serve

TODO

  • Add rules to game (taken from https://www.ultraboardgames.com/hive/game-rules.php)
    • If a player can nether place a new piece or move an existing piece, the turn passes to their opponent who then takes their turn again.
  • Handle new bugs from DLC
    • this is also a nice improvement to do in the code in order to handle any bug as long as they implement some Bug trait
  • Code quality
    • the Yew state is being cloned a lot. We should find a way to only clone it once, and if possible, don't clone it