Skip to content

2. Getting started

Gary Criblez edited this page May 15, 2020 · 4 revisions

How to start

Installation

AJUI_Animate must be installed in the Components folder of your 4D project with a second component AJ_Math providing additional Mathematical functions.

How to create an animation

The purpose of this animation example is to make a 4D form object (rectangle) Bounce from is current position.

Let's start by creating a form in which we are going to add a 4D rectangle interface object and a simple button.

You will then define the animation effect.

In the object method of the Form Button we will write the following code:

C_OBJECT($animation)
$animation:=New Animation
$animation.target:="Rectangle"
$animation.bounce()

The New Animation method will return a 4D object variable containing all the available member functions :

C_OBJECT($animation)
$animation:= New Animation

In this object, you will be able to edit several properties that will depend on the type of effect used.

Now it is time to define the form object that will be the object to animate. In this case it will be the "Rectangle" object:

$animation.target:="Rectangle"

And finally we will use the member function "bounce" which will define the animation to be performed:

$animation.bounce()

Now we launch the execution of our Form :

Miracle, this is your first animation!

We are now going to launch two animations simultaneously. To do this I will add a second rectangle : "Rectangle1".

In the object method of the Button of the form we add the following code:

C_OBJECT($animation)
$animation:=New Animation
$animation.target:="Rectangle"

C_OBJECT($animation2)
$animation2:=New Animation
$animation2.target:="Rectangle1"

$animation.bounceIn()
$animation2.bounceIn()

Now we're going to launch the execution of our Form.

By clicking on the button, you will be able to see the two rectangles simultaneously animate!