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compressor.c
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/*
* compressor.h - Fast and lightweight soft limiter
* This algorithm produces no distortion below a threshold, and increasingly reduces gain above the threshold
*
* Concept for algoritm from https://www.kvraudio.com/forum/viewtopic.php?t=195315
* Modified and optimized for int32_t by Dan Green
*
* Author: Dan Green ([email protected])
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
* See http://creativecommons.org/licenses/MIT/ for more information.
*
* -----------------------------------------------------------------------------
*/
/*
* To use, the compressor should first be initialized, which pre-calculates some values
* to save processor cycles.
*
* run compress() on each sample to apply the compression.
*
*
*
*
*/
#include "globals.h"
#include "compressor.h"
float MAX_SAMPLEVAL;
float THRESHOLD_COMPILED;
int32_t THRESHOLD_VALUE;
//
// max_sample_val is usually going to be 1<<15, or 1<<23, or 1<<31
// threshold_percent is the threshold at which limiting should begin (0.75 is a good place to start)
//
void init_compressor(uint32_t max_sample_val, float threshold_percent)
{
MAX_SAMPLEVAL=max_sample_val;
float m = (float)max_sample_val;
THRESHOLD_COMPILED = m * m * threshold_percent * (1.0 - threshold_percent);
THRESHOLD_VALUE = threshold_percent*max_sample_val;
}
int32_t compress(int32_t val)
{
float tv = THRESHOLD_COMPILED / ((float)val);
if (val > THRESHOLD_VALUE) return (MAX_SAMPLEVAL - tv);
else if (val < -THRESHOLD_VALUE) return (-MAX_SAMPLEVAL - tv);
else return val;
}